My name is Quinn. I'm a mathematician who fell in love with programming starting with my first TI-83. This site is a chance for me to catalog my work and to gain a greater understanding of my process and design by explaining it to others. Have a look around, and enjoy!
Plate Tectonic Simulation
The plate techtonics simulation shown here is intended as an eventual world generator for grid based games. After the world appears, it can be spun by clicking and dragging. Mobile devices may get poor framerates.
Details on how I've constructed the simulation can be found on my blog.